Anita Western

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SimCity Summary

SimCity is a city-building (LINK) computer game that was designed by Will Wright and (LINK) released on October 3, 1989. Will Wright’s vision for SimCity grew from the game Raid on Bungeling Bay (LINK). Raid on Bungeling Bay enabled him to develop his own maps, which sparked his imagination for all of SimCity. In SimCity, the players are instructed to create and cultivate a city, maintain a secure budget, keep the city’s citizens happy. The cities may not be people, but each and every one has its own personality. Will Wright fostered SimCity around an assortment of lives and buildings, each with their own identities and characteristics.

After being released, the computer game was incredibly successful and today there are multiple sequels. Until The Sims was introduced in 2000, the SimCity games were the best-selling line of computer games developed by Maxis. In early January 2010, the source code (LINK) for SimCity (LINK) was liberated under the free software GPL 3 license (LINK) with the title Micropolis.