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Week Six Post-Alyssa Jurcak-Anderson

24 Jun

Over time the web has changed the way we view copyright and intellectual property. Web 1.0, 2.0 and 3.0 all have different ways of drawing the audience in. Web 1.o started with the cycle of a web producer -> awesome website and then the users, this  created what many would say an unfortunate pathway for […]

Week Six Post- Alyssa Jurcak-Anderson

24 Jun

Over time the web has changed the way we view copyright and intellectual property. Web 1.0, 2.0 and 3.0 all have different ways of drawing the audience in. Web 1.o started with the cycle of a web producer -> awesome website and then the users, this  created what many would say an unfortunate pathway for […]

Week Five Post — Alyssa Jurcak-Anderson

17 Jun

In fact, internet and world wide web are two different things. The biggest start to these to opposites was “time sharing”, behind this process was the terminals that evolved into computer terminals. The biggest issues scientist and developers were having with this process was the money, time and access that was being allowed to everyone […]

Week Three Post- Alyssa Jurcak-Anderson

3 Jun

The timeline to video games can be dated as far back as 1947. During that year the “great grand fathers” created a device that was known as Cathode Ray Amusement, first simulating the launch of missiles. In 1952, the invention of the first ever computer game came along in Cambridge but was never released outside […]

Week One Post- Alyssa Jurcak-Anderson- Draft

21 May

Throughout the lectures notes and videos from this week we touched on key points that helped us understand the timeline in which the computer was invented. When taking a look back at the important points we see throughout the readings the explanation in which programs and systems evolved.  These devices all brought out something new […]